ЭНЦИКЛОПЕДИЯ ТЕРМИНОВ,
относящихся к домашнему компьютеру TI-99/4A

M
M*A*S*H: PHM 3158 - Released 2Q/1983 - MSRP $39.95 -- A GREAT TI-99/4A game! I don't know if it plays as well on other computers as it does on a 99/4A, but programmer's Paul Munsey and Flora Ng outdid themselves when they gave life to this game. The 3-D effect for the battlefield is excellent, the graphics are detailed, speech is better than any other TI-99/4A module, the action fast-paced and the responsiveness to joystick control all that you could hope for. While the 'surgery' graphics are not up to the standards found in the battlefield scene, I'm not sure I'd want them to be anyway? While many will consider Parsec to be the best game ever written for the TI-99/4A as far as showing off the capabilities of the computer's innards, I'll vote for M*A*S*H. For the collector, this Fox Video product was probably second only to Munchman in the hype surrounding its release. There were contests and T-Shirts and 2-page ads in major magazines hawking it. What a great kickoff! But it apparently didn't do any good, because M*A*S*H was not the hit for Fox Video that they'd hoped for. No doubt, its lack of stellar success was at least partly attributable to TI's decision to leave the Home Computer Market. See International 99/4 Users-Group President's Letter, Jun'83, p.2 for more information on the release of M*A*S*H at the Summer Consumer Electronics Show in Las Vegas, NV.

M.E.C.C. SOFTWARE: See MECC Software

MACCHIARULO, JOE: Partner with Mr. Moon in Moonbeam Software Northampton, MA., and author of the games: Astro-Mania, Cavern Quest, Garbage Belly , and Zero Zone.

MANCALA: Triton #2002 - Released 3Q/1989 - MSRP $19.95 -- A program by AldeBran (a German outfit I believe)-it is perhaps the weirdiest game that I have ever played. It involves moving a series of stones from one set of six boxes to another set of six boxes. Although there were no on-screen instructions, it appears that you must complete the task in the fewest number of turns, with the greatest amount of dexterity. When you set the game in motion, it takes off on its own and you must press the spacebar to drop the stones where you want them without any control over the speed of the box that has picked the stones up. If I understood all that I should about the game, it would probably be a really good one. But without any instructions it was tough enough to figure out how to make it do "anything". This program ultimately did surface in cartridge form from DataBioTics during the 3rd quarter of 1989 at a retail price of $19.95.

MARTIN, HEINER: Author of the book TI Intern, which is the definitive standard on TI's GPL.

MASTER 99 SERIES: See IUG MASTERSERIES.

MASTER DISK FILE: Extended Software - Released 1982 - MSRP $15.00 -- Creates a perpetual file of the contents of your disks.

MASTER, THE: A pseudonym used by assembly language programming guru Barry Boone. From: Barry Boone <barryb@p...> Date: Tue Nov 14, 2000 7:00pm Subject: RE: [ti-99/4a] Fw: Pirates and hack programming on TI99/4A ? Actually, "The Master" was, um, well, me :) And there were a number of "hack/crack/phreak" software titles that I know of or wrote, along with a fair number of "cracks" I signed my old teenage BBS handle "The Master" to :)

MATH PACK: 994 tapes and disks As far as I can determine, this is either an unreleased piece of software, or it could have been renamed as the Math Routines Library PHD 5006 and PHT6006 ? The product can be seen in cassette tape format in TI brochure CL 527A, "Application Programs for the Texas Instruments Home Computer", in the photo that is thumbnailed to the left. With just a little close examination, one can determine that the four software titles on the two cassette tapes and the two diskettes from left to right are: Math Pack, Personal Finance (on tape), Personal Finance (on disk), and Programming Aids I. Of those titles, only Programming Aids I is a verifiable release using that product name. Personal Finance may have been renamed to the Personal Financial Aids product PHD 5003 and PHT6003 ?

MATH PRACTICE: PHD 5084 - Release Announced 4Q/1982 - Release Cancelled 2Q/1983 - MSRP $29.95 -- One of eleven math and science programs developed by the Minnesota Educational Computing Consortium (MECC) for grades one through eight. These programs are standard, in-school computer programs. Requires disk, disk drive and controller, and Extended BASIC Command Module. Listed in 1982-83 Elek-TEK catalog for $24.95. Although this program and the other 10 titles from Minnesota Educational Computing Company are listed in TI's June-December 1982 'U.S. Consumer Products Suggested Retail Price List', neither it nor the other titles were ever released. TI's explanation for the cancellation was that the MECC products duplicated educational themes that already existed in the 99/4A's library of software.

PHD 5078 - Metric and Counting
PHD 5079 - Elementary Economics
PHD 5080 - Elementary Math and Science
PHD 5081 - Astronomy
PHD 5082 - Word Beginnings
PHD 5083 - Exploring
PHD 5084 - Math Practice
PHD 5085 - Science Facts
PHD 5086 - Natural Science
PHD 5087 - Social Science
PHD 5088 - Teacher's Toolbox

MATHEMATICS COURSEWARE SERIES AD: A full-page, 1981 magazine advertisement from Scott, Foresman, hawking a newly released series of 36 modules, designed by Scott, Foresman and Company . The black and white ad (see thumbnail to the left) shows three students seated around a TI-99/4 with one of the colored Scott, Foresman cartridges plugged in to the cartridge port.

MAXIBASE: Frank V. Wolynski - Released 1984 - MSRP $39.95 -- Disk-based TI-99/4A Database Manager that was advertised in the IUG Catalog of Owner Written and Translated Software. "Disk Based Database System. Create Screen and File structure on Screen! 60 Fields/255 CHAR per Record maximum! Records limited by Disk Space Only! Over 1300 Records available in sample checking system! Address system also included! Multiple Logical Searches Output to Screen or Printer! Single keysatroke accesses to your data for Inputs, Updates, Deletions, Searches, Printouts, and Browsing your files. Requires Extended BASIC and a disk system. A printer is optional.

MBX: A voice recognition system that, when attached to the TI-99/4A, allows speech recognition with specific Milton Bradley game and educational modules. The user speaks instructions into a microphone, and the 99/4A understands the spoken words and responds accordingly. According to Dr. Charles Good, writing in the Lima, OH TI Users Group newsletter, about 300 Milton Bradley Expansion Systems were manufactured before MB dropped the product. It was first introduced at the January 1983 Consumer Electronics Show. In T.I.'s last complete price list of 99/4A products published in June 1983, the MBX system lists for $129.95. It consisted of a microphone, a keypad with overlays and an analog joystick, all designed to be used with cartridge software created for the MBX System.

McCUE, MIKE: Author of the Night Mission game program marketed by MG.

McGRAW, BRUCE: Assistant Manager of the Computer Based Learning for the Computer Group at Texas Instruments and Control Data Corporation formed the agreement giving TI the right to 108 of the over 400 PLATO titles. (Enthusiast 99, Jul83, p.29)

MECC SOFTWARE: TI-99/4A disk-based educational software from the Minnesota Educational Computing Consortium that was announced as being available in 1982, but which never materialized. It consisted of 11 packages, all carrying a MSRP of $29.95, all with requirements that the user own Extended BASIC and a disk system. None of the program descriptions mention the need for 32K memory.

MECHATRONIC GMBH EXTENDED BASIC II PLUS: Tenex #41488 - Released 4Q/1985 - MSRP $98.00 -- A German version of TI Extended BASIC, fully compatible, but with Apesoft Graphics built-in that provides an additional 40 routines for hi-res graphics type programming and support. Cartridge also includes a 96 page instruction manual that covers only the new graphics commands, assuming apparently that you already have a TI Extended BASIC instruction manual? The instruction manual is obviously written by a person who speaks English as a second or third language, not as their primary means of communicating. Regardless, the text is effective and logically presented, if not perfect English.

MELFI, DOMINIC J.: Assembly language game programmer who produced the 1982 game Sub Oceanic which TI never put into cartridge format, although their copyright is on the screen, and Kippy's Nightmare, another assembly language game that never found it's way into cartridge format, but that was apparently distributed on disk by Data Force. (Source: Bryan Roppolo)

MELTON, HENRY: Austin, TX resident who authored "A Map of the TMS-9900 Instruction Space" article that was published in the March 1979 issue of BYTE magazine, beginning on page 14.

MERETZSKY, STEVE: Стив Мерецки - автор приключенческой игры "Planetfall" от компании "Infocom".

MERRYMAN, LES: West coast distributor for Myarc products.

METEOR BELT: PHM 3152 - Released 4Q/1983 - MSRP $49.95 - One of the Arcade Plus Series of game cartridges produced for the TI-99/4A by Milton Bradley Company. It supported speech synthesis or use of the MBX (Milton Bradley Expansion) system. For rapid play, Meteor Belt allowed the player to press a number key on the TI Home Computer without the Fctn key to access REDO and BACK. According to the documentation (1053590-1052), "A belt of meteors separates your outpost from your enemy's. Each of the outposts is manned with a fleet of 8 ships, one defending the outpost at a time. Ships fire at one another from behind protective shields and barriers. Ships can attack with white laser fire, purple deflection beams, and deadly drones. Destroy the enemy's protective shield and barriers with your high powered defense systems and gain points as you destroy your enemy's fleet." No programmer credit.

METEOR MULTIPLICATION: PHM 3119 - Released 4Q/1983 - MSRP $39.95 -- A DLM (Developmental Learning Materials) Arcademics educational program in arcade game format, involving multiplication of numbers from 0-9. Written by Texas Instruments' employee Susan K. Powell. When the game begins, eight multi-colored meteors are displayed at the edges of the screen. Each meteor has a different multiplication problem on its side. The meteors advance one at a time towards the star station at the center of the screen. The object is to "equalize" the meteors before they reach the star station and destroy it. To do this the player rotates the star station until its gun is aimed at a meteor, matches the answer to that meteor's problem on the star station, then fires the gun. With a correct answer, a hit is scored on the meteor. When all eight meteors have been destroyed, the screen clears and a new set of problems will appear. Carried item #16679 in the Tenex Catalog and item #AABB in the Triton Products Catalog. A version for the Commodore 64 was also available, on disk, MSRP $34.00.

METRIC AND COUNTING: PHD 5078 - Release Announced 4Q/1982 - Release Cancelled 2Q/1983 - MSRP $29.95 -- One of eleven math and science programs developed by the Minnesota Educational Computing Consortium (MECC) for grades one through eight. These programs are standard, in-school computer programs. Requires disk, disk drive and controller, and Extended BASIC Command Module. Listed in 1982-83 Elek-TEK catalog for $24.95. Although this program and the other 10 titles from Minnesota Educational Computing Company are listed in TI's June-December 1982 'U.S. Consumer Products Suggested Retail Price List', neither it nor the other titles were ever released. TI's explanation for the cancellation was that the MECC products duplicated educational themes that already existed in the 99/4A's library of software.

MEYERS, STEVE: Author of Ring Destroyer with Paul Kugler, for Republic Software in 1982. See 99er, Nov82, p.29.

MG: Formerly Millers Graphics, a San Dimas, CA company formed by Craig and Susan Miller to produce products for the TI-99/4A. Among the many professional offerings to come out of the MG stable were:

Advanced Diagnostics -- UT01 - $19.95 (Steve Mildon)
Agriculture Computer Programming -- B003 - $11.95
Alphabet Soup -- G08C cassette $14.95 or G08D disk $17.95 (Craig Miller)
Battle Over Titan -- G03C cassette $14.95, or G03D disk $17.95 (Craig Miller)
Blackbeard's Treasure -- G06C cassette $14.95, or G06D disk $17.95 (Craig Miller)
Casino Blackjack -- G05C cassette $14.95, or G05D disks $17.95 (Craig Miller)
DiskAssembler -- UT03 -- $19.95 (Dr. Tom Freeman)
Explorer -- UT02 -- $24.95 (D.C. "Doug" Warren)
Fundementals of Microcomputer Design -- MP30 - $15.00
Getting On-Line -- B002 -- $14.95
Gram Kracker -- (80K) - GK01 $189.00 (D.C. "Doug" Warren)
Illustrated Multiplan Dictionary -- B006 - $16.95
Night Mission -- G10C cassette or G10D disk $19.95 (Mike McCue)
Pharoah's Tomb -- G04C cassette $14.95, or G04D disks $17.95 (Craig Miller)
Smart Programming Guide for Sprites -- book SPGS $6.95 (Craig Miller)
Software Development -- MP29 - $9.50
The 9900 Microprocessor -- B004 - $14.95
The Crazy Fun House -- G09C cassette $14.95, or G09D disk $17.95 (Craig Miller)
The Orphan Chronicles -- B007 - $9.95 (Dr. Ron Albright)
The Platform -- PH1A - $19.95
The Smart Programmer Newsletter (produced by MG) - $12.50/year (Craig Miller)
The Smart Programmer Newsletter (produced by Bytemaster Computer Service) - $15/year (Richard Mitchell)

MICRO PINBALL: Triton #BADE - Released 1987 - MSRP $19.95 -- A REALLY fun game to play. Good old fashioned pinball. When you read the instruction manual though, you get a quick realization that this cartridge game program was a port from the Glen Groves' original disk version. The reason is, the instructions tell you all about loading the program if you have a TI Disk Controller, a Myarc Disk Controller or a CorComp Disk Controller. Obviously with a plug-in cartridge the computer doesn't care about disk controllers. The difference between the original 1984 disk program and the version that DBT put 'in a can' as Ken Hamai liked to say, doesn't end with the instructions. Once the cartridge is plugged in you will see the name Micro Pinball II. The disk version displays only the name Micro Pinball. Either way, cartridge or disk, game play is the same. While there are no flashing lights and only moderate use of color changing, the sounds are good and the use of the 1 and the = keys (instead of Joysticks or any of the typing keys, was a great decision on Mr. Groves' part. Bottom line...it's a fun game. I wish I had the original disk based version of this game for collecting purposes. Carried item #80161 in the Tenex Catalog.

MICROCOMPUTERS CORPORATION: A 34 Maple Ave Armonk, NY 10504 (914-273-6480) company owned by Jerald Greenburg. Following comes from the company's 1982 TI-99/4A products catalog.

Addition
America
Bev The Vet (Short "E")
Big Sid's Ribs (Short "I")
Bullseye Addition Facts 10-14
Bullseye Addition Facts 15-19
Bullseye Division Facts 2-5
Bullseye Division Facts 6-9
Bullseye Multiplication Facts 2-5
Bullseye Multiplication Facts 6-9
Bullseye Subtraction Facts 10-14
Bullseye Subtraction Facts 15-19
Consonent Blend Bullseye 1 (fl, dr, bl, cl)
Consonent Blend Bullseye 2 (sl, tr, br, gl)
Consonent Blend Bullseye 3 (gr, sp, st, pl)
Corner-Bound
Dan's Van (Short "A")
Division
Final Consonent Bingo 1
Final Consonent Bingo 2
Final Consonent Bingo 3
Final Consonent Bingo 4
Final Consonent Bingo 5
Fun House - disk - mcd0014 - $14.95
Grid to Design Pictures
Gus' Tug (Short "U")
Jotto
Match 'Em I
Match 'Em II
Multiple Choice Questions
Multiplication
Piano Song - Dis/tape - mcd0012 $12.95 / mct0012 $9.95
PowWow
Racing Letters
Rule for C and K
Rule for G and J
Simple Sprite Procedures for TI LOGO
Simple Turtle Procedures for TI LOGO
Subtraction
TI-Tester
TI-Tester (Hebrew version)
TI-Text Writer - $39.95 (Disk) - MCD037
Tic-Tac-Toe (Hard and Soft "C")
Tic-Tac-Toe (Hard and Soft "G")
Tic-Tac-Toe (Short, Long)
Tic-Tac-Toe (Short, Diagraphs)
Tic-Tac-Toe (Short, Long, Diagraphs)
Tic-Tac-Toe Adding up to 10+11
Tic-Tac-Toe Adding up to 12+13
Tic-Tac-Toe Adding up to 14+15
Tic-Tac-Toe Adding up to 16+17
Tic-Tac-Toe Adding up to 18+19
Tod's Cod (Short "O")
Word Family Bingo 1
Word Family Bingo 2
Word Family Bingo 3
Word Family Bingo 4
Word Family Bingo 5

MICROPAL EXTENDED BASIC: Licensed from Texas Instruments by Roger Dooley, dba Tenex Computer Express, with MicroPal being a wholly owned subsidiary of Tenex. . It is the same language that TI sold as PHM 3026, simply packaged differently. I own a MicroPal Extended BASIC housed in the Atarisoft Y-shaped cartridge, but I am told they were also sold in the standard TI GROM type cartridges also. I would consider this a relatively rare cartridge, simply because I've not seen many over the years. I think TI Extended BASIC was a VERY popular purchase during the life of the computer, which meant many, many cartridges existed as 'used' fare when owners got rid of their 99/4As. So not too many Exceltec or MicroPal packaged Extended BASIC cartridges were sold. I caution the reader that I have no figures or other factual data to back this opinion up. So take it with a grain of salt.

MICROpendium: A TI-99/4A publication started in February 1984 by John Koloen and Laura Burns. Originally titled Home Computer Compendium, the magazine's name was changed to MICROpendium after three issues in order to avoid consumers confusing it with Emerald Valley Publishing's Home Computer Magazine. After Home Computer Magazine went belly-up in 1986 and Enthusiast '99 went belly-up in 1984, only Compute! Magazine and MICROpendium remained as regularly published magazines supporting the TI-99. MICROpendium was published from February 1984 until June 1999 when it ceased publication with Volume 16, Number 3.

MICROSOFT MULTIPLAN: PHM 3113 - Released 4Q/1982 - MSRP $99.95 -- The most powerful spreadsheet ever created for the TI-99/4A. The software may carry the Microsoft name, but it was created totally within the Texas Instruments organization, by TI GPL (Graphics Programming Language) programmers. It also has the distinction of being cartridge based software that also requires a separate diskette, where TI failed to give the diskette a PHD designation? Like other 3rd Party applications such as the Scott Adams Adventure programs, and Control Data Corporation's PLATO programs, Texas Instruments alone decided that a cartridge would be required to run the program. No other home computer of the day had such a requirement. This was the TI method of making their product unique and more difficult to pirate. Microsoft Multiplan offers 63 columns by 255 rows of space for the most complex spreadsheet, and the program's design is faithful to the Microsoft design for any other computer. The problem with the TI-99/4A implementation was the fct that it was written in GPL, which meant that it was slow, slow, slow. Too bad, because it could have been a real winner. Realistically, most 99ers were not willing to pay the price for an application they couldn't figure out a home use for...so my guess is that far fewer copies of Microsoft Multiplan were sold than say TI-Writer. Carried item #16025 in the Tenex Catalog, and item #AEAH in the Triton Products Catalog.
брошюра Microsoft Multiplan
MICROSPHERE INC.: Roger Dooley (Tenex) founded company, located at 14009 E. Jefferson Blvd. Mishawaka, IN 46545 (800) 348-2778.

MICROSURGEON: PHM 3220 - Released 4Q/1983 - MSRP $39.95 -- Microsurgeon was named one of the "50 Best Games" (on all systems) by Electronic Fun Magazine in 1984. Listed as one of the "99 Favorite Classics" by Digital Press in 1997. Designed by Rick Levine. Unique theme where you pilot a probe through arteries, veins and the lymphatic system of the human body to eliminate deadly bacteria, tumors, cholesterol, tape worms, tar deposits and other nasty stuff as you go. Supports the Solid State Speech Synthesizer and does a good job of it too. The author is pretty proud of the "Paging Doctor LeVine" snippet of code in the program, and rightfully so. He did a great job of showing off the capabilities of the TI-99/4A with this game. Supports Joysticks. For the collector, this is another great Imagic translation to the TI-99/4A, this one by Rick Levine, who was a college student at the time he was hired by Imagic to learn TMS9900 assembly language programming, and then create this game. Voice used in the game is that of Mary Joyce. Fairly easy cartridge to get your hands on. A note for collectors; the instruction manual that I own for my Microsurgeon cartridge has ALL slick, glossy pages inside the cover. I know of no other TI-99/4A cartridge manual that can make the same claim to fame. Carried item #13320 in the Tenex Catalog and item #BCCB in the Triton Products Catalog.

User Comments: This is one of the better modules TI developed for the 99/4A. The graphics are great. a player or players (two can play) perform experimental surgery and treat a variety of different patients. Players use a robot probe as a surgical tool, diagnose the patient's condition and direct the probe through the body toward threatening conditions and eliminate them with medications from the probe. With Mirosurgeon you can use joysticks, enjoy multi-screen graphics and choose from three levels of difficulty- student, intern, or surgeon. Speech simulates the action of an operating room.

MIDNITE MASON: Software Specialties - Released 1983 - MSRP $29.95 -- One of the Glen Groves assembly language games written while he was doing business as Software Specialties in Evergreen, Colorado. Midnite Mason is very much a clone of the then popular Lode Runner game released for other computers, that never found its way to the TI99/4A market. In the game, which was available on both cartridge or disk, you are a forgetful mason who has left his tools all over the building that you are working in. You go back to collect the tools, but the building is haunted and the clock has struck midnight. The goal is to gather as many tools as you can before becoming ghostly ghoulash. Other games of a similar theme that were released for the TI-99/4A included TI-Runner from EB Software (later released by Bill Moseid's DaTaBioTics as Star Runner ) and Miner 2049er from Tigervision in Mundelein, IL. See also: Home Computer Magazine, V4N5, p.53 -- MICROpendium Mar85, p.20 -- MICROpendium Sep85, p.36.

MILDON, STEVE: Author of Advanced Diagnostics and the CorComp Disk Manager that was created through a contract with Craig Miller dba Millers Graphics of San Dimas, CA. Mildon was a student at California PolyTechnical University during the time that he wrote most of the assembly language gems for the TI-99/4A.

MILTON BRADLEY CARTRIDGES:

* PHM 3031 - The Attack
* PHM 3032 - Blasto
* PHM 3033 - Blackjack and Poker
* PHM 3034 - Hustle
* PHM 3036 - ZeroZap
* PHM 3037 - Hangman
* PHM 3038 - Connect Four
* PHM 3039 - Yahtzee

Arcade Plus Series
* PHM 3148 - Championship Baseball (MBX Req'd)
* PHM 3149 - Space Bandits
* PHM 3150 - Sewermania
* PHM 3151 - Bigfoot
* PHM 3152 - Meteor Belt
* PHM 3153 - Super Fly

Bright Beginnings Series
* PHM 3154 - Terry Turtle's Adventure (MBX Req'd)
* PHM 3155 - I'm Hiding (MBX Req'd)
* PHM 3156 - Honey Hunt
* PHM 3157 - Sound Track Trolley

MILTON BRADLEY EXPANSION SYSTEM: see MBX

MILTON BRADLEY GAMEVISION CARTRIDGES: Milton Bradley Game Vision-1 Milton Bradley Gamevision-2 The first commercial cartridges to be announced for the TI-99/4, they appeared in August 1979. The most likely reason for Milton Bradley's show of support for the 99/4 is that Texas Instruments had helped Milton Bradley to develop and produce cartridges for their Microvision handheld game machine. In fact, many of the Microvision cartridges were actually manufactured in Dallas, TX at TI's facility. See a thumbnail of the original four Gamevision cartridges by clicking the link.

* MB 4961 - Gamevision Demonstration Cartridge
* MB 4962
* MB 4963
* MB 4964 - Zero Zap
* MB 4965 - Connect Four
* MB 4966 - Hangman

MIND CHALLENGERS: PHM 3025 - 2Q/1981 - MSRP $24.95 - An entertainment cartridge containing the games "Memory Match" and "Mind Grid". According to the documentation (1037109-25) " Two exciting and colorful games to challenge your powers of memory and logic. Test the limits of your musical memory with Memory Match, or try to solve the mystery of the baffling Mind Grid." Memory Match requires that you play a series of notes notes back to the computer. Each time you are successful, the game gets more difficult. With Mind Grid the computer hides shapes and colors throughout the Mind Grid. You have to follow the clues and guess the secret pattern. I don't know how popular this cartridge is/was, but I have always liked it. Memory Match to me is a computerized version of the Milton Bradley electronic game called Simon, that my family used to play back in the '70s. Mind Grid isn't like something else already out there. It's just a game that makes you think. While I wouldn't call this a 'rare' cartridge, it is not one that was readily available from the TI Retailers of the 1980s, and it is also not a frequent item for sale on eBay even today. I would call it uncommon.

MINER 2049er T-SHIRT: Tigervision of Mundelein, IL, the electronic game manufacturer who announced or released Changes, Espial, Miner 2049er , Polaris , River Patrol, Scraper Caper , Sky Lancer , Springer and Super Crush for the TI-99/4A, announced the availability of a Miner 2049er T-Shirt for $7.95 each in January 1984, available from Tiger Supply PO Box 150 Dept C-1 Vernon Hills, IL 60061. (Compute!, Jan84, p.169)

MINI EDITOR: Advanced Software - Released 1982 - MSRP $25.00 -- A Mini Memory based 'data processor' that requires a cassette recorder and the Mini Memory cartridge to use. Assembly language coded with features such as word wrap, merging of text, centering, justification and printer control. According to the manufacturer, it is great for all word processing, inventories, bookkeeping, catalogs, lists etc."

MINIED: (Pronounced Mini-Ed I think) The original name for the MiniWriter word processor that Bill Moseid (dba Model Masters) released for the Mini-Memory module. MINIED could print text via RS232, Model Masters own Joyprint or The Missing Link from Mid-West Engineering.

MINI-MAG 99: A three-issue TI-99/4A specific magazine that was published in March, April and May 1985 by S.O.S. Publishers 21777 Ventura Blvd #203 Woodland Hills, CA 91364. The magazine's staff consisted of Editor Leslyn Tepper, Production Manager Iris Franklin, Advertising Director Kimberly Guest, Contributing Editors Jim Labriola and Stuart O. Adler, and Cartoonist Gregory Franklin. As far as I can determine, these are the only three issues that were published before the venture folded. Annual subscription rate was $36.00.

The "Inaugural Issue", was Volume 1, Number 1 with a publication date of March 1985. It consisted of 28-pages, with articles about Tex-Comp's Great One-Day sale where over 1,000 new TI-99/4A consoles were sold at $99.95 each; CorComp's decision to remain in the TI-99/4A market; a tutorial about Value Files and Form Letters in TI-Writer; a mundane 'care and feeding of a diskette' article; a 1-page review of Touch Typing Tutor ; a look at MiniWriter; and some very interesting information about DaTaBioTics' plans for 1985-86. In this one article I found out more about this (to me) mysterious company, than in any other publication up to that time. All three issues are 28-pages in length, not counting the outside or inside of the front and back covers. Volume 1 numbers 1 and 2 were produced using high-quality, glossy paper. For whatever reason, Volume 1, Number 3 is of a different, less glossy grade.

MINIWRITER: PHT 6103 - Announced 3Q/1983 - MSRP $19.95 -- This is a Mini Memory-assembly-language-coded word processor (as opposed to an Editor/Assembler coded one, I suppose) that never made it into and then out of production at Texas Instruments. The program was designed and then programmed by James A. Roberts and William R. Moseid, dba Model Masters. Texas Instruments must have liked the product, because it was announced to TI's team of Product Support Representatives in July 1983 as a future 'new product', then to TI retailers shortly after that. The public then learned of it from the TI produced Personal Computer Newsletter for Summer 1983. Unfortunately, somewhere after all that fanfare, TI changed their minds and it let the program (or agreement) for production and release of TI-Miniwriter die on the vine. The curious thing is that Texas Instruments did the same thing with the Entrapment Mini Memory-assembly-language arcade game they had licensed from Tom Johnson at American Software Design and Distribution at about the same time in '83. It was as if Mini Memory based applications were suddenly 'out of favor'? Regardless, the program was ultimately picked up in 1984 by Jerry Price dba Tex*Comp User's Supply, so it didn't get lost forever. It simply became Miniwriter instead of TI-Miniwriter . Although Mr. Price no doubt made his decision to wrest the Miniwriter agreement away from Texas Instruments based upon good business practices, the TI Community owes our thanks to him for making it available, and of course to James A. Roberts and William R. Moseid for creating it in the first place.

The Miniwriter word processor is compatible with Joy Print, which is a low-cost, Model Masters created, printer interface. The beauty of it is that Joy Print prints out of the Wired Remote Controllers (Joystick) port, so with Miniwriter and Joyprint on the same system, you've got a low-cost word processing package that works with nothing more than a TI-99/4A console. When Tex*Comp released Miniwriter in 1984, they did so as part of a word processing package where Miniwriter was sold with a Mini Memory cartridge, and an Axiom GP100TI unidirectional printer, for under $250.00! It was the best deal going, so I of course took them up on it. I never regretted that decision. Many a paper for my college classses got written on that minimal system, with nothing more than a cassette tape recorder to store the work on.

The program is capable of storing about a page and a half of text (9500 characters), and has no command line or menu to work from. Because memory is so tight, and all available memory is released for use in holding text in RAM, the program probably couldn't afford the overhead that a screen menu display would require. Miniwriter sports full screen text editing in a 24 X 40 character window that is used to attain an 80 line for typing. It also sports movable copy, upper and lower case letters, text searches within the current document, a text purge feature, line or character delete and insert, the ability to load and save to any storage device, and the ability to print to any compatible printer (serial, parallel or thermal printer even?). Program author James A. Roberts cleverly saved precious space in the coding of Miniwriter when he set it up so SAVING the file to a printer was used for the PRINT function, as well as the SAVE function. (TI Product Support Review Jul83, p.1 -- MICROpendium Apr84, p.19)

MINUS MISSION: PHM 3118 - Released 1Q/1983 - MSRP $39.95 - This educational cartridge is part of the DLM Arcademic tm Skill Builder Series of mathematics 'arcade games'...which is math taught through the use of an arcade game format. It was created for the TI-99/4A by Developmental Learning Materials of Richardson, Texas, and coded by TI employee Susan Powell. According to the documentation (1053590-1018) " An arcade game format provides fun and challenge while increasing math skills in subtraction of numbers from 0 to 9. Suitable for children from Kindergarten through sixth grade". Developmental Learning Materials created a total of six math arcade games for the 99/4A:

* Alien Addition (PHM 3115)
* Alligator Mix (PHM 3114)
* Demolition Division (PHM 3116)
* Dragon Mix (PHM 3117)
* Meteor Multiplication (PHM 3119)
* Minus Mission (PHM 3118)

User Comments (provided by John E. Taylor and other members of the Shoals 99er Uer Group in 1985): ALIEN ADDITION and MINUS MISSION -- These two modules provide for practice in addition and subtraction in an arcade style game environment. Both games have "attackers" trying to destroy your "defender". In Alien Addition the attackers are alien ships and your defender is a laser cannon. In Minus Mission the attackers are slime blobs and your defender is a robot armed with a laser gun. In each game the attackers are carrying a math problem (in addition or subraction depending on the module) and decend from the top of the screen toward your base. The object is to neutralize the attackers and send them to the top of the screen. You do this by arming your defender with the correct answer to one of the attackers' problems, moving your defender under the correct attacker (using the arrow keys) and fire (press the space bar). When an attacker is neutralized, he returns to the top of the screen and gets a new problem. If the answer you fire is incorrect, then the attacker you fired at advances out of turn toward the bottom of the screen, then your fefender is destroyed. You start the game with three defenders, and the game ends either when you lose all of them, or when time runs out. The game time is selectable from 1 to 5 minutes, as are the difficulty level of the problems and the descending speed of the attackers.

Each module also has available a joystick version of the game which is played slightly differently from the keyboard version. In the joystick version your defender is automatically armed with the correct answer to one of the attacker's problems. It is then up to you to find the attacker carrying a problem that is solved by that answer, position the defender under the attacker, and fire. The answer may be correct for more than one attacker, so a bit of strategy is involved in selecting which one to neutralize. You should get the one nearest to bottom of the screen since the answer to that problem may not appear soon enough to get another shot before your defender is destroyed. These games make fairly good use of color graphics and sound, and provide a challenging and fun way for children to practice their addition and subtraction. Although aimed at elementary age children, the games can be fun for adults as well when played at the highest difficulty and speed levels in the joystick mode.

MISHKOFF, HANK: Former Texas Instruments programmer who coded several TI-99/4A applications, as well as programs for Jody Black's Tronics Corporation, the Mary Kay of Home Computers.

MISSION DESTRUCT: Asgard Software #FE-11 (1989 catalog), #E03 (1990 catalog), #E9105 (1992 catalog) - Released 1989 - MSRP $9.95 -- Evil robots have taken over the moon! You are on a mission to destroy as many moon base reactors as you can before the waves of Death Druids, Space Mines and the evil Draks overtake your frail craft. Thrilling sound effects and graphics-a good old-fashioned "shoot 'em up that will keep you playing for hours on end! By Glenn Schworak. Requires 32K, disk, joystick. Extended BASIC or Editor/Assembler. See MICROpendium Jan91, p.32 for a product review by Stephen S. Bagstad. He summarizes the review by stating, " Overall, Mission Destruct is full of variety and challenge at a reasonable price. If you try it on a Geneve, I recommend GPL speed 1, as the other speeds are too darn fast. I have thoroughly enjoyed it and think you might too ."

MISSION IMPOSSIBLE ADVENTURE DATABASE: PHD 5047 / PHT 6047 - Released 1Q/1982 - MSRP $29.95 -- Mission Impossible starts with a tape recorder in a briefing room. Can you find the mysterious person who just ran out of the room as you try to save the world's first nuclear reactor from destruction. Requires disk, disk drive for PHD 5047 or cassette, cassette program recorder and program recorder cable are required for PHT 6047. Either software database requires the Adventure Module PHM 3041 to run the Mission Impossible database.

MITCHELL, RICHARD: Owner and founder of Bytemaster Computer Services, the Sulphur, Louisiana firm that produced the Super 99 Monthly newsletter for the TI-99/4A Community from 1984-1986, when it was merged with the newly acquired Smart Programmer newsletter, purchased from Craig Miller. At the height of the Smart Programmer's circulation, it boasted over 5700 subscribers. Super 99 Monthly consisted of Volume 1, numbers 1-12, and Volume 2, Numbers 1-6 (18 issues in all). Dates of publication were from September 1984 until February 1986 when a merger with The Smart Programmer was announced. The Smart Programmer consisted of eight (8) issues published by Craig Miller from February 1984 until September 1984, when it disappeared, leaving subscribers hanging. Miller's solution to this problem apparently was to sell the rights to his newsletter to Richard Mitchell? Mitchell picked up The Smart Programmer at Volume 2, Number 1 in June 1986. He published the newsletter until February 1987, Volume 2, Number 9, when The Smart Programmer disappeared again. It was never revived. Counting the issues produced by Craig Miller and Richard Mitchell, there were a total of 17 Smart Programmer newsletters published.

MOON MINE: PHM 3131 - Released 2Q/1983 - MSRP $39.95 -- One of the better and more popular game cartridges for the TI-99/4A that was written at Texas Instruments. Moon Mine was designed by Robert F. Hendren and actually created by assembly language programming wizard John M. Phillips, who also coded several other game cartridges while at Texas Instruments. It features the voices of Aubree Anderson, Jose Fernandez and Mary Margaret Shelkey. According to the documentation (1053590-1031), " You are the Captain of the U.S.S. Recovery and your mission is to capture treasures stolen from Earth. Battle against the mighty Zygonaut and his menacing creatures to save the world's most valuable treasures. " The program supports use of the Solid State Speech Synthesizer (PHP 1500) and Wired Remote Controllers (PHP 1100), what the rest of the world calls joysticks, although both are optional.

MOON, MISTER: Founder and owner of Moonbeam Software 2 Bridge St. Northampton, MA 01060 (415) 586-6290 from 1981 until 1984 when he closed the doors on the business. Following is the text of two emails received from Mr. Moon in 1999 explaining his TI experience. "This morning, on a lark, I did a web search for 'Moonbeam Software' and discovered your website. I was surprised (and I must say quite pleased) to see that you have images of most of the box fronts of the the Moonbeam line of software. Due to a fire in 1990 which destroyed everything I owned, I was left without any of my TI99/4A software or equipment until a friend gave me an original Moonbeam Software box, still shrunk-wrapped, of 'Moonbeam Express'." "Although I have not used a TI99/4A in a very, very long time, I still have an enormous amount of respect for the computer. It was, in fact, my first computer for which I still have my original bill of sale: dated 11/05/1981 from 47th Street Photo for $369.95. A reluctant purchase, it was inspired by my friend, Richard Guenette (subsequent co-author of 'Easy Programming With the Ti-99/4A'), who wanted to play with a 'micro-computer' but couldn't afford one himself."

"Even though I was not interested in owning a computer, Richard convinced me that I could use it to do my bookkeeping on, so I took the plunge. In a couple of months I had taught myself TI-BASIC and had written a bookeeping system using two cassette recorders as the storage medium. For better or worse, I had become 'hooked' and now, almost eighteen years later, I am still sitting in front of a computer screen more often than not..."

"Since I wrote to you I have been 'down memory lane' cruising around the '99er websites. I had no idea that there was still any interest in the computer, or that there had been so much activity with it since I shut down Moonbeam Software 1984. I had not subscribed to MICROpendium and had had little communication with anyone who was using a TI99/4A. Having lost a small fortune of my own (as well as other people's) money, I became disheartened with the TI and put everything in the closet where it stayed until it was all destroyed in a fire in 1990. Regarding your comment that you own all but one of my game programs in new, shrink-wrapped condition...Fabulous! It was an era all unto itself and seems like a million years ago. By today's standards, of course, the games would be considered pathetically lame examples of 'action' games. "Death Drones", my first game, started out only as an intellectual exercise to see what I could do in TI BASIC. I soon teamed up with my partner, Joe Macchiarulo (he wrote Garbage Belly, Astro-Mania, Cavern Quest, Zero Zone) and formed Moonbeam Software."

"My time and efforts using the TI99/4A were not wasted, however. After I got my first PC clone in 1986 I started programming in a compiled basic language called ZBasic. The transition to this new language from TI-Extended Basic was pretty easy as many of the commands were similar, and some were identical. I have written (and still do write) many thousands (perhaps millions) of lines of code, none of which would probably have happened had it not been for the TI. Regarding my name…actually, people started calling me Mr Moon as early as 1969 when I was a young hippie pup. My last name really is Moon, by the way, and, according to legend, dates back to Viking ancestors who were guards of the King of England..." MM

MOONBEAM EXPRESS: Moonbeam Software - Disk/Cassette - Released 1982 - MSRP $##.## -- "Defend your cargo ship from hostile enemy fighters on your supply mission to the outpost located deep in Quadrant 9!" - so reads the blurb on the package of this Extended BASIC, space strategy and space shoot-'em-up game written by Mr. Moon, owner and founder of Moonbeam Software. The back of the professionally packaged product reads, "As captain of the only vessel within range, you have been assigned to defend the 9 Quadrants against the aggressive enemy fighters from the neighboring galaxy. Will you be able to eliminate the enemies from all 9 Quadrants? Using your Command Control Computer, you can plan strategy that will lead to a successful mission". Both joystick and keyboard versions of the game are packaged in the purchase, and Extended BASIC is required. The game makes heavy use of sprites and is definitely not your everyday, Asteriods-type, shoot-everything-in-sight game. It is challenging and fun to play. The documentation is adequate, but some strategy tips or hints would be helpful. The only drawback to game play is during the use of your Phasers. Because the program is written in Extended BASIC, and multi-tasking is going on big time during battle, you find that fire button response lags. Still, you can learn to 'lead' the target. Overall, a neat piece of software, that appears to be well designed and nicely executed by an accomplished programmer.

MORNING STAR SOFTWARE: 4325 SW 109th Ave, Beaverton, OR 97005 (503) 646-4695 firm that produced a CP/M card and system for the TI-99/4A in 1984. Scott Coleman was the owner.

MS EXPRESS SOFTWARE: A TI-99 software firm founded in May 1991 by Mickey Schmitt Cendrowski and Mike Sealy. The firm was dissolved in May 1995 when the partners were unable to overcome "irreconcilable differences". MS Express offered innovative entertainment and productivity software including such titles as:

* Adventure Database
* Adventure Hints
* Adventure Hints Series II
* Adventure Reference Guide
* Genealogy Plus!
* Oliver's Twist co-authored by Lynn Gardner
* Page Pro Cataloger
* Rattlesnake Bend
* Sliding Block Puzzles by Norman Rokke
* Sliding Block Puzzles Solutions book by Norman Rooke

Schmitt may best be known for her series of popular newsletter articles regarding "Getting The Most From Your Cassette System".

MSX STANDARD: MSX is an acronym of sorts for Microsoft Extended standard. The 'standard' as listed in the specifications below, was intended to provide a minimum platform on which to build a home computer, with that standard being supported by Microsoft and their BASIC programming language. The first generation MSX Standard was to be based on the following specifications:

* Z80 CPU 16k RAM (minimum)
* 32k ROM (minimum) with built in BASIC ROM
* Cartridge port
* A Joystick port
* 8K RAM for writing MSX-BASIC programs
* 16 colors 3 sound generators with 8 octaves
* 24 x 32 character screen
* 256 x 196 pixel resolution - 32 sprites (TI's TMS 9918A was the chip specified)
* 1200 - 2400 baud capabilities
* 72 key keyboard with 5 function keys, cursor control pad, and three other specialized keys.

Some of the companies to jump on the MSX bandwagon were: Spectravideo, Yamaha, Philips, Toshiba, Sanyo, Sony, Daewoo, Mitsubishi, Pioneer, and Panasonic among others. Out of all the MSX computers to become available internationally, the only MSX computer to be sold in North America was the Yamaha computer which had a MIDI-interface incorporated in it. Yamaha North America though, insisted on selling it as a musical device rather than as a personal computer.

MULLER, JAMES: Manager of Texas Instruments Consumer Press Relations Department in 1981, and founder of the Young People's Logo Association headquartered at 1208 Hillside Av. Richardson, TX 75081 (214) 783-7548.

MULTICOLOR MODE: A screen display mode accessible on the TI-99/4A via assembly language routines only. It consists of 48 rows of 64 columns, with each block in this matrix being 4 pixels by 4 pixels. Each block can be any one of the 16 colors supported by the TI-99/4A's TMS9918A Video Display Processor chip. Sprites are also available in the Multicolor Mode. The screen mapping is accomplished using a series of position numbers to identify each block. For example, in the first four rows, the columns are numbered 0 to 31. In the next four rows the columns are numbered 32 to 63 and so on. Accessing and invoking the Multicolor Mode is accomplished with the statement >-LI R0,>01E8, which is a write >E8 to VDP Write only register number one. A more detailed explanation of the Multicolor Mode, with a sample program, is available in an article by Steve Peacock, appearing in the November 1986 issue of the West JAX 99er News. To obtain a downloadable copy of this newsletter visit ftp.whtech.com.

MULTILINGUAL EARLY LEARNING FUN: Information provided by Bryan Roppolo, who obtained it from former TI employee Nick Hubert. "... Multilingual Early Learning Fun was a released cartridge and was the same as the Early Learning Fun cartridge just different languages. The Early Learning Fun cartridge was designed for preschool children and had simple exercises like counting, colors, alphabet, etc. The only other cartridge that may have been released was ET and I don't believe Crossfire ever made it to cartridge. That's about all I remember. Nick"

MULTIPLICATION 1: PHM 3029 / SF 30207 -- Released 1Q/1981 - MSRP $39.95 / $54.95 -- An 18K educational cartridge program for the Home Computer market that was produced under license from Scott, Foresman and Company, who also marketed their own package of the exact same program, but for the Education market. According to the documentation (1037109-29) " The Multiplication 1 module provides practice in the fundamentals of multiplication skills. The activities present the basic facts in an interesting and challenging manner. With Multiplication 1, Texas Instruments is continuing its tradition of applying innovation Solid State SpeechTM technology to educational activities. Thje optional Solid State SpeechTM Synthesizer (sold separately) adds the feature of computer speech to the colorful graphics and musical sounds of your computer. Your child can now hear, as well as see, the instructions and problems in the module. " The activities in the Multiplication 1 cartridge program include:

* Equal Groups - Changes an addition problem into a multiplication problem.
* Factors... - Demonstrate multiplying with the factors 0 through 9.
* Multiply Another Way - Moves the horizontal multiplication problem into the vertical format.
* How Many in All and Complete the Box - Provide practice in solving for the product.
* Review the Facts - Gives your child drills that reinforce the skills presented in the module.

User Comments (provided by John E. Taylor and other members of the Shoals 99er Uer Group in 1985): The Multiplication module shows your child the "magic of multiplication." It provides a strong foundation not only in the basic facts, but also in later work with larger numbers. Colorful graphics and lively music transform the process of learning factors and products into an exciting experience.

MUNCH MAN aka MUNCHMAN: PHM 3057 - Released 1Q/1982 - MSRP $39.95 -- While this may be a take-off on the Pac-Man game theme that was so popular on the Atari 2600 and other machines, it (and John Phillips' Munchman II) are still my favorite games for the TI-99/4A. I am NOT a game player by 'computer-nature', but find some games to my liking. This is one of them. In this TI version of Pac-Man the Munchman must link chains in a maze rather than eat dots, and he is chased by Hoonos rather than ghosts. While the Pac-Man ghosts had colorful names like Inky, Blinky, Pinkey and Clyde, no such designation was ever given to the Hoonos that I am aware of. Munchman was still a very popular TI game cartridge, right up there is sales with TI Invaders. Munchman was created by former mathematics teacher James E. Dramis, who was a Texas Instruments employee when Munchman was created. Post October 28, 1983, Dramis, along with other former TI employees Garth Dollhite and Paul Urbanus, would form Sofmachine. Sofmachine produced several other excellent cartridge games for the TI-99/4A including some for Atarisoft under contract. It is worth noting that the title of the game is Munch Man (two words), but when Texas Instruments opted to provide a new cover for the game's instruction manual in 1983, and to update the cartridge casing and label, the name of the program somehow became Munchman, all one two word, despite the fact that the title screen of the game is still two words, just as it always has been? See also: 99er Magazine Nov82, p.39 -- 99er Magazine Jan83, p.26 -- MICROpendium Mar84, p.21

User Comments: Four cunning Hoonos are in hot pursuit of your Munch Man. Can he make it to an energizer in time to change the attack or will the Hoonos eat him? You must out-maneuver four Hoonos, as you try to connect the passages with one continuous chain, without being eaten. score points by connecting the passages with a chain. score points by capturing Hoonos while your Munch Man is energized. And do all this while trying not to be eaten by the Hoonos.

MUSIC EDUCATOR: PHL 7004 - Released 1Q/1982 - MSRP $64.90 -- Whether you come to understand the intricacies of chords or learn to compose your own melody, Ti's Music Educator brings you a bright new note in improving your musical skills. By combining the Music Maker Command Module and the Music Skills Trainer cassette-based program into this handy binder, the Music Educator gives you music basics at your fingertips and adds exciting dimensions to this delightful pastime. The Music Skills Trainer requires an audio cassette tape recorder and the TI Cassette Interface Cable (sold separately).

MUSIC MAKER: PHM 3020 - Released 1Q/1981 - MSRP $39.95 - A cartridge program which allows music to be composed (and played) using the traditional method of placing notes on a staff, or by use of what the program calls "'Sound Graphs' in which you draw lines to represent musical tones. According to the documentation (1037109-20) "Use the computer to compose music! Simply enter your composition and the computer plays it back to you". Music compositions are savable to cassette tape or floppy disk, and can be printed if the Solid State Thermal Printer is attached to the Home Computer. Like many of the early cartridges designed in the TI-99/4 era (pre 99/4A intro), the documentation for the Music Maker cartridge was never updated to one of the 1053590 new generation covers that I am aware of. I base this information on the fact that I do not own a new instruction manual for Music Maker , I've not seen one, and TI's 1983 Line Art (which I do own), and which shows many of the old cartridges that got new documentation, does not show Music Maker .

MUSIC SHOP, THE: 59 E. Tioga St Tunkhannock, PA 18657 (717)836-4522 TI dealer. (Compute! magazine May83, p.221)

MYARC EXTENDED BASIC: A version of Extended BASIC designed specifically for use with the Myarc 128K RAM card. It functioned the same as TI Extended BASIC but up to 3 times faster according to the manufacturer. Features included a 40-column display, mode, full support for integer variables, windowing, and hi-resolution graphics commands for draw, fill, circle, rectangle etc.

MYARC HARD and FLOPPY DISK CONTROLLER: A disk controller card produced for the TI-99/4A and Myarc Geneve 9640 in 1987 by former Texas Instruments employee Lou Phillips, dba Myarc Inc. The device sold for just under $300 and could support up to 3 hard drives at a time, with a total storage capacity of 134 megabytes per drive. It would also support up to 4 floppy drives that could be 40 or 80 track, 5.25" or 3.5" type, of any density.

MYARC MPES/50 MINI PERIPHERAL EXPANSION SYSTEM: Triton #YDAA -- Released 2Q/1984 -- MSRP $595.00 -- Similar in purpose to the CorComp 99000 Micro Expansion System, this Lou Phillips designed product from Myarc (ex TI employee Phillips came up with the Myarc name by contracting the phrase microcomputer architecture) provided 32K RAM, an RS232 interface with 1 serial port and 1 parallel port as well as a disk controller that supported double density. Unlike the 99000 disk controller, the MPES controller also supported a non-standard SS/DD format. The Unisource Catalog number for the MPES product was MYA 100. (Unisource Catalog, Fall'84, p.2)

MYARC MSRP: The following prices for Myarc products were the manufacturer's suggested retail prices as of February 7, 1987.

256K Card -- $200.00
32K Card -- $110.00
512K Card -- $250.00
FDCC4 Floppy Disk Controller Card -- $150.00
FDCC8 Floppy Disk Controller Card -- $190.00
Geneve 9640 with PC Style Keyboard -- $500.00
Geneve 9640 with Enhanced Keyboard -- $530.00
HFDC (Hard/Floppy Disk Controller Card -- $265.00
Hard Disk (20MB) for P-Box -- $500.00
Hard Disk, HFDC and Cables -- $750.00
Monitor Cable (Geneve to Monitor) -- $50.00
Mouse -- $50.00
RS-232 Card -- $80.00
Set of cables for HFDC to Hard Drive -- $45.00
XBII v2.12 -- $70.00

MYLSTAR: See Q*Bert for additional detail. Mylstar also produceda symbolic debugging program for the IBM PC..

MYMENU2+: 1996 -- Jim Uzzell -- DDI Software

MYSTERY FUN HOUSE ADVENTURE DATABASE: PHD 5051 / PHT 6051 - Released 4Q/1981 - MSRP $29.95 -- Mystery Fun House challenges you to figure out how to get inside the house before the exploration begins. Once inside, you'll see all the exciting fun house sights which are concealing a valuable prize. Requires disk, disk drive for PHD 5051 or cassette, cassette program recorder and program recorder cable are required for PHT 6051. Either software database requires the Adventure Module PHM 3041 to run the Mystery Fun House database.

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